Improving board game experiences with time control, by HiuKim Yuen
Por um escritor misterioso
Last updated 26 abril 2025

In this article, I would like to share some ideas on improving board game experiences with time control. If you have ever run into the following two situations, then you should keep reading! First…

Designing user interaction in VR. Working at Letink Design for the past…, by Merijn Kersten

Hive - Hike It! – The Backpacking Board Game

URGO Game Turn Tracker by Konnekt Digital Engagement Inc.

100x VR Concepts. 100 VR concepts, brainstormed in a…, by Gabe Ruane, Digital x Brand

Designing user interaction in VR. Working at Letink Design for the past…, by Merijn Kersten

Adventures in low poly Blender modeling, by Pieter Siekerman

ASI, Free Full-Text

Augmented Reality Apps From Scratch, by Milosz Jarosiewicz, Blog

Communicating the Intangible. Part 3 of Environments Design III at…, by Soonho Kwon

10 inspiring examples of Augmented Images

Development of board game to encourage life cycle thinking, and trial with university students in Japan - ScienceDirect
GitHub - hiukim/mind-ar-js: Web Augmented Reality. Image Tracking, Face Tracking. Tensorflow.js