Diablo Immortal's exploitative monetization and loot systems are
Por um escritor misterioso
Last updated 26 abril 2025
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Blizzard’s Diablo Immortal has a record-low Metacritic user rating, but great ratings on the App Store. That’s indicative of Diablo’s problematic free-to-play monetization and character maximization designs in conflict, our analysis says.

Diablo Immortal - Wikipedia

Diablo Immortal isn't quite pay-to-win, but it's close

Warcraft Arclight Rumble Monetization - Weekly Purchase Caps and No Loot Boxes - Wowhead News
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Diablo Immortal's microtransactions aren't an anomaly — they're expected - Polygon

Loot Boxes: A Controversial Topic in the World of Gaming — Acer Corner

Diablo Immortal' represents worst of gaming industry, Styles

Blizzard CEO Defends Diablo Immortal's Controversial Microtransactions - IGN

Diablo Immortal Reaches $1m Total Daily Revenue Despite Criticism

The 'Diablo Immortal' Playbook: Ignore All Complaints, Rake In Money