The Last of Us 2 has become a minefield for press, devs, and fans - Polygon

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Last updated 26 abril 2025
The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
While Naughty Dog’s horror game The Last of Us Part 2 has released to critical acclaim and great sales, hostility has risen between the studio and journalists reporting on or critiquing the game. It’s made discussing the game at all exhausting and toxic.
The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
The advanced game narrative toolbox 9781138499638, 1138499633, 9781138499645, 1138499641
The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
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The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
The Last of Us Pt. II cost $220 million to develop (200 Devs), Horizon Forbidden West cost $212 million (300 Devs), poorly redacted docs state : r/PS5
The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
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The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
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The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
Extended Analysis Procedure for Inclusive Game Elements: Accessibility Features in the Last of Us Part 2
The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
The Last of Us 2 leaker has been caught, and it's not a disgruntled Naughty Dog employee
The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
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The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
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The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
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The Last of Us 2 has become a minefield for press, devs, and fans - Polygon
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