Shader Cache is (Finally) Here!
Por um escritor misterioso
Last updated 26 abril 2025

Ryujinx has seen incredible progress over the course of 2020, but so far one
particular feature has remained glaringly absent: a disk-based shader cache.
That changes today with our latest update: project code name Salieri!
While not a core function of emulation, this feature's addition to the emulator
is a quantum leap forward in gameplay enjoyability for end users and one that a
multitude have been earnestly requesting for many months (shader cache when???).
What's the big deal about shader

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